![]() Because of the delays that have occurred to this point, CSE are making several "enhancements" to the Beta testing process: They plan on a period of a further three weeks to identify and fix obvious bugs, with Beta 1 testing to begin on July 4, 2018. By June 12, the program will be in "feature lock"-all classes, mechanics, and art are ready to begin the Beta 1 testing, and no major changes to the program are expected. ![]() What information do we have about the Beta release date? CSE have announced that Beta testing is to begin in the summer of 2018. Most aren't announced until they are years into that process. Most major MMO projects take many years to develop. Is "Since 2013" an unusually long time for a game like this to be in development? Not really. ![]() This document lays out CSE’s plans for the elements they want to include in Beta testing, and gives us the clearest look yet at elements like crafting, and Camelot Unchained’s implementation of groups and guilds (Warbands and Orders), which look to be unlike anything in any current game. What do we know about Beta testing? Since mid-August, CSE have begun to release their Beta 1 Document in stages-two or three sections every two or three weeks or so. This allows CSE three weeks after locking down the "shape" of Beta 1 to identify and fix any bugs, but not add new features. On Feb 12, 2018, CSE (City State Entertainment, the publishers of Camelot Unchained) announced that Beta 1 would begin on or before July 4, 2018, with "feature lock" on June 12, 2018.
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